![]() Although refusing the reward still causes her to go into diplomacy, it counts as a positive point, at least. Accepting it and accumulating enough positive points to keep Ciri alive will cause her to become Empress at the end of the game, and counts as a negative point. If you escort her to Nilfgaard, you’ll be offered a reward. Choosing to bring her to Emhyr actually has another weighted decision within it, too. Later on, you’ll have a choice to either bring Ciri to meet her father, Emhyr var Emreis, or go straight to Velen. This counts as a point towards Ciri’s good ending. However, telling Ciri you know what “might lift her spirits” sees Geralt playfully hurl a snowball at her, triggering the true battle of Kaer Morhen and providing Ciri with some momentary respite from her woes. Choosing the former option - “Tell Ciri she doesn't have to be good at everything” - fails to cheer her up and negatively influences her fate. ![]() Here you’ll have two options: bring her into the keep for a drink, or challenge her to a good, old-fashioned snowball fight. The first decision you’ll have to make is tied to cheering a disheartened Ciri up. ![]() The determinants for Ciri’s fate occur in Act II and Act III, and come into play shortly after the game provides you with a point-of-no-return prompt.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |